The fact that the Normandy and the crew are no longer in the SOL system is yet another hint that this isn’t reality.ħ. This isn’t a piece of the script that EVERYONE seemed to gloss over. This doesn’t make sense in the context of the story, and is not a writing mistake. Joker, the Normandy and squad mates that were with you on Earth are shown flying away from the battle and landing on some tropical planet. So he appears in Shepard’s head like a devil on a shoulder.Ħ. After all, the Illusive Man was always right in ME2. Shepard has an inkling that maybe the Illusive Man’s plan is right. It is possible to come up with some strange explanations on how they both got there, but it simply makes more sense that they are in Shepard’s subconscious. Anderson is already there, as is the Illusive Man, both of whom never made it to the beam and were never seen. When Shepard beams up to the Citadel he ends up exactly where he needs to be, about 200 feet from the crucible console. The developers/writers didn’t FORGET to give the gun ammo at the end, they are trying to tell you something.ĥ. These clues visually and mechanically remove you from reality. During the dream sequence you have no HUD display, and your pistol doesn’t have ammo. Possible to say the catalyst read Shepard’s thoughts to show the child, but once again, a precedent has been set.Ĥ. Furthermore, each time Shepard dreams, he sees the child. It is reasonable to assume this is because Shepard is super jacked on adrenaline, but the pretense of the previous dream sequences in the game set a precedent for this. It is slow motion, wobbly, and the sound is distorted and distant. The end sequence plays like the dream sequence. This scene shows Shepard waking in London after being hit by the laser because he knows he has unfinished business.ģ. Obviously it’s totally absurd to think Shepard fell to Earth from the exploding space station and survived. If you choose the destroy ending (the correct choice), Shepard is shown waking up or taking a breath while lying on concrete rubble. It opens the door for a dreamlike ending especially events that take place after Shepard is seemingly knocked unconscious.Ģ. Playable dream sequences introduced early in the game force you to question what is and is not a dream because not all playable sections in Mass Effect 3 are reality. This is the only game in the series that has dream sequences. Everything that takes place during the final scenes is Shepard’s way of dealing with and either overcoming or succumbing to indoctrination. It is the manifestation of his battle against indoctrination. It is a dream, but more than just a dream. Most of my philosphy is based on a “Indoctrination Theory” which I believe solves all issue and is the intended interpretation of the ending.īasically the theory says everything that took place after Shepard was hit by the Reaper laser on his way to the conduit is inside Shepard’s head. I would like to take this article on, and prove to you that the ending is actually not bad. I noticed multiple ending detractors refering to this article: Mass Effect 3 Ending Hatred 5 Reasons Fans are Right as proof that the ending is indeed bad. Doing my best to fight the good fight but but it’s alot like playing whack-a-mole. I have been fighting many long and hard battle on the bioware forums about it. A large amount of players seem to hate the Mass Effect 3 ending.
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